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1955 The War Of Espionage
Two players take on the role of Master Spies as they attempt to use their country's resources to sway the people of six countries into joining their faction.
The two players draw from a communal deck to build their hands in an attempt to create card combinations that will allow the shifting of allegiance in six different countries. Every card may be used offensively, defensively or for a special effect. Careful planning and maneuvering of their master spy pawn results in increased effectiveness of the cards or the ability to trigger an offensive action that catches the opponent off guard.